Quote:
Originally posted by Com013
replaceani should still allow you using the sword only with a different animation...it is just bugged when using it against other players. I already talked to Stefan about this.
replaceani is not meant to disable any actions, just to define a new anitmation.
Use "setsword no-sword.png,0;" to disable the sword. That's how the species are done on Classic. You have an annoying "0" displayed there, but you'll survive it. Maybe it would be better if there would be no number displayed if you have no sword.
The only thing you cannot disable without doing disabledefmovement is lifting objects. I tried playerglovepower=0 but then you can still lift everything except green and black stones.
I'd like to have a playerglovepower=0 because it would be usefull for certain minigames.
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If that is the case, then just do showstats and only display hearts, player, and minimap. Then just make an NPC that will create the rest of the display and fix it so if the swordpower is 0, not to show that number
