Quote:
Originally posted by Tyhm
I find that highly suspect. If it's clientside, then the NPCServ created condition fires both once ever (so that the x+=is only called once) and every time a player enters (so that timeout doesn't die and the variables stay defined)
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I only used the little scriptlet Kaimetsu made for a stationary effect...just log onto my PW and go through the character creation stuff, you'll see it
