NPC Code:
if (!playeronline && strequals(#a,<account>)) {
setstring server.<string>,true;
} else if (playeronline && strequals(#a,<account)) {
if (#s(server.<string>)==true) {
with (getplayer(<account>)) {
setlevel2 <level>,<x>,<y>;
}
}
would something like that work?