Quote:
Originally posted by Tyhm
I the only one who sees it as a tragic waste that the only way we can do what we need to is to add a whole new layer of player-scripted code on top of Stefan's original code? I mean, in order to make a truly good world, you have to script custom movement, custom damage, custom inventory, custom map, custom baddies, custom arrows....if you want something to work right, you have to replace it yourself. Seems wasteful.
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Graal's more of a toolkit to me now, a foundation for making game stuff. Personally, I want
more of Graal's features to be overridable.