
08-07-2002, 10:39 PM
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Registered User
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Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
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Quote:
Originally posted by brock128
The summon spaceship attack is WAY too underpowered for it's charge time. Some ideas to make it nicer...
1. Make the pod thing carriable (If the player gets damage, the pod gets thrown and also gets damaged, or somthing...)
2. Make the spaceships come a bit faster?
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Spaceship time is fine the way it is, could make them throwable, but what is the point really? Since the attack is so powerful, the little pod thing is meant to be destroyed so players don't get nuked as much, the timing on it is nice(with sword, it takes until the spaceships fly overhead to get rid of it, it's a little faster for projectile weapons). Anyway, if the Lunaris wants to protect his pod, he can always fight off the players trying to kill it. |
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2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
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