Thread: Shhhhhh
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Old 08-07-2002, 12:01 AM
HoudiniMan HoudiniMan is offline
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NPC Code:

if (playerx |x1,x2| && playery |y1,y2| ) {
setplayerprop #c,;
}


.... i think?
that would make a 10 square tile box with corners x1,y1 and x2,y2... i'm sure somebody in here will correct my syntax errors, i've never used "in"... the principle is the same though.
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