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Old 08-04-2002, 07:48 PM
ChocoboGrn ChocoboGrn is offline
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Loss of Stats and EXP from dying should be...

Okay, obviously by now, everyone has realized how ANNOYING dying is. Loss of about 1/4 of your exp from each catagory of skills and a loss of a random stat...

I suggest that we change this slightly.

-First of all, you will have two choices when you die, anyone who played Ultima Online will probably know what I'm talking about.

1) Revive with full HP and SP, but with the current stat loss and exp loss, however, you revive right next to where you died. Doubtful anyone will really do this, but then again, no one did in UO either...

2) Revive in a bed, full HP and SP, with temporary stat loss in one random stat. As for the EXP loss, you can CHOOSE what catagory of EXP you want to lose. Currently, there's Mentality, Agility, Personality, Physique, Wisdom, and Magic. (As far as I know) However, obviously some people would repeatedly choose an unused catagory, like personality. So, you can not choose a catagory twice in a row, and for whatever catagory you DO choose, you lose 1/4-1/10 of the exp (random.) Now, this will give an advantage to those who work only on one skill while giving a disadvantage to multi-classers.
So, whats your opinion? Good/bad?
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