Quote:
Originally posted by screen_name
lol
NPC Code:
if (playerenters) {
toweapons Bomb;
toweapons Bow;
if (isweapon) {
destroy;
}
}
|
GrowlZ:
I was under the impression that "playerenters" toweapons cause illegal data errors. And that, from personal experience, free servers can't overwrite existing weapons of the player with ones of the same name. Still, I could be completely wrong. I ain't scripted online for a while. *shrug*