Quote:
Originally posted by Kaimetsu
I'm not faulting your scripts - I've no reason to doubt that they do all that you say they do - I'm just saying that "perfect" might've been something of an exaggeration.
Sounds like a tautology. Of course scripts should do what they should do, but efficiency does matter too. Not that I'm accusing you of writing inefficient scripts - I'm just pointing out that there's more to perfection than simple functionality.
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Alright seems reasonable. Perfect was a overstatement by far, as I doubt a script could ever be perfect...
The truth is I really don't care about making them ultra-efficient, in the long run the player won't be able to tell a difference in how well everything runs.