Quote:
Originally posted by FatherDante
Heck, I'd like it if it were more like TT but nobody made their cards that way. I just made my rules similar to Vergil's.
Furthermore, a simpler game would be easier to program.
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Don't worry about the cards already made.
Just make some very very cool rules, and people can make new cards to accomidate them
Oh and I think the card template should be enlarged cause it is too hard to read in its current size.
Here is an idea I had.
Each player starts the game with 3 character cards in play. One "Lord" card and two "followers" (the lord has magic and can cast spells, etc, the followers can be just about anything else but they don't cast spells) Your goal is to find all four Graals before your opponent. So you are kinda on a crusade.
That is all realy so far O.o I haven't though much beyond that. Basically the theme is, instead of you vs. your opponent directly, it is more of an indirect thing. You are both striving for the same goal, so it is sort of a quest emulation. Maybe you draw 'obstacle' cards. Some times it could be a creature, or an avalanche, etc. I dunno just a random thought
