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Originally posted by Tyhm
Hm. Could work.
Thinking about changing Famine. As it stands it's kind of weak, it randomly does half damage...war does that reliably, more or less...might have it reliably turn target into a zombie for a few seconds or until hit.
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Don't know about zombie...but that list could work. All that needs to be done is to affiliate a race/nation with an elemental type, and the opposite should be apparent. Could stick with the original plan of making Humans literally default, so nothing changes for them.
As it stands, famine is still pretty powerful. But you *could* change the pumpkin into a ghost image or something, stealing away hearts and magic points. Maybe make it do less damage, but steal more magic and make the victim confused for a longer time than stone magic.