
07-06-2002, 10:12 AM
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Banned
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Join Date: Aug 2001
Location: Illinois
Posts: 3,498
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Re: NPC Include
Quote:
Originally posted by iniquitus
A way to include files into NPC's, e.g:
you have your system.txt organised into time.txt, daynight.txt, map.txt, message.txt, and music.txt, your system.txt, which would be the actual NPC would be something like:
if (created) {
toweapons -system-;
include time.txt;
include daynight.txt;
include map.txt;
include message.txt;
include music.txt;
}
If this is alredy possible, let me know, I just think it would be nice for organisational purpouses, also, a file extention for npc scripts would be good too, like .npc or maybe .gs (graal script, not to be confused with ghost script)
maybe a way to compile npc's too, .gsc (graal script compiled) and .gss (graal script source) maybe not... i dont think it's needed, unless it would add speed and reduce server load. (less lag)
what about .gss (graal server script) i like that one. sounds alot beter than "non playing charector" or whatever it is 
Urizen
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serverside -
join classname; |
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