
07-01-2002, 03:44 AM
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Old Bee
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
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You can't have large string arrays in client strings or server strings.. however you can have large string arrays using a "this.string" in a database npc. (npc on the npc server)
If you have a huge client string with like 80 different items in the stringlist, it will bug out and screw up all the players variables online.
For example, if you made a client string that had 70 random numbers in it, and saved it to a player, then opened up that players account in RC, it would look all jumbled up, with variables even showing up in the treasure chests box.
I have no idea what the limit of string arrays are though. |
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