Quote:
Originally posted by Tyhm
Lizardon - advantages: Lizardon Form, regeneration
Disadvantages: Can't use magic? Gonna screw up some future quests...double the cost then?
Zorbi - advantages: Bubbles, water healing
Disadvangages: ?
Alien - advantages: Irradiate spell (Lunaris Blast), Respawning.
Disadvantages: Can't...um...get sword 3? Again, gonna screw up some future quests.
Gnome - advantages: Hammer throw, various other weapon upgrades I guess, bomb catching.
Disadvantages: ?
Vampire - advantages: Recover by drinking blood, dash at night/indoors
Disadvantages: Hearts rapidly decrease to 3 outdoors during the day? Can't cross running water?
I need to know what disadvantages I can give these races that won't totally screw up the game.
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Lizardon disadvantage: Walk slower? Slower healing rate? Should be able to use magic, but maybe the basic elements are less effective when they use it.
Zorbi disadvantage: Slower on land? Can't heal on surface?
Alien disadvantage: Hmmph, that's a tough one. I can say really suck at using weapons, but that would screw things up. No other ideas for it, really, besides maybe they are more vulnerable if they are not on Lunaris, or they do that drunk animation whenever they get hit (so long as you are a part of the nation, doesn't count as passive).
Gnome disadvantage: Easily interrupted attacks, or their attacks are slow?
Vampire disadvantage: REALLY slow in water, can't use their tools to fullest power in daylight. Normal at night.