Quote:
Originally posted by konidias
Well it would only save important stuff, and there would be a text file for each player. Detecting if a player gets items/money from an outside source wouldn't be all that hard.. perhaps having something check when the player has items or money added, and if so, check where it came from, and if it can't be determined, alert a message on RC or set a flag or something.
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Setting a flag is bad if that's all the that it is going to do.
Sending a message to RC would be better and also making a text file of the message that would be sent to the RC in logs incase no RC are on.