Quote:
Originally posted by darkriders_p2p
ya I fixed it, It was pretty easy :P
NPC Code:
if (strequals(#s(hats[#v(i)]),1)) {
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Well, you're simulating an array well enough. :P But why one string for every hat? Are you measuring the number of hats in those, or whether or not the player has the hat? If it's the latter, use one string. More efficient, less space, same effect!