Thread: Uber Perfect
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Old 06-03-2002, 03:20 AM
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Quote:
Originally posted by Tyhm
Only a hypothetical perfectly flat wall. Otherwise you could do a texturemap on the image and get 3d data - here the wall has a slight indent, here a slight curve outward, here a bump, here an uneven paint mark...
Im talking about the light itself, light has no thickness, thus being 2d
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