Quote:
Originally posted by BBflat
Okay, when a player enters, tokenize all the accounts, then go through a for loop, seeing if the player's account is equal to any of the tokens. If the account matches one, set a variable. If the variable has not changed at the end, warp the player out.
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so...
NPC Code:
if (playerenters) {
tokenize #a;
}
for (#a) {
}
okay im stuck now... help plz??