Quote:
haunter originaly whined:
*snipity snip snip*
And the old levels were extremley boring I it may seem like nothing is getting added, but hey, I am trying my best to finish the overworld and add some new stuff, one project at a time!
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Boring? You have much to learn about what makes a Playerworld Fun, perhaps thats why Rudora is often at the bottem of the server list...
Sticking all the grass tiles you can into a level doesn't make it a beter level. Rudora's old style was fun, and the classic style. Don't even begin to critisize Fox's work, because I'd be very surprised if you could create a world that would compeate with Fox's origional work in creativity, origionality, and quality.
The classic level style is fun because it's not confusing... the paths are clear, and if theres something the player should pay attention to, he/she notices it right away. All these new playerworlds have levels that are cluttered and don't add to gameplay whatsoever.
If the current ownership of Rudora didn't like Rudora, why did they take it to begin with? Why not just make your own PW and see if it passes the review team, I'm sure it would with your very creative slash the 10000 badies style quests...
The only people who care about extravigant levels are levelmakers. Most players like simple levels with quality.
Urizen
