
05-26-2002, 08:04 AM
|
|
http://wiki.graal.us/
|
 |
Join Date: Nov 2001
Posts: 2,247
|
|
Quote:
Originally posted by Spanko
Well if you have an NPC-Server it's a simple case of just making a serverside part set the nickname, like this system example:
NPC Code:
if (actionserverside)
setplayerprop #n,#s(clientr.nickname);
//#CLIENTSIDE
if (created||timeout) {
if (!(strequals(#n,#s(clientr.nickname)))
triggeraction x,y,serverside,;
timeout=0.05;
}
If you aren't going to have an NPC-Server it's trickier, but can apparently be done by setting the players chat to "setnick nickname"
Both examples don't work offline though, anyway basically with NPC-Server any serverside NPcs can change players nicknames using setplayerprop #n. Without the same affect can be achieved by setting a players chat to 'setnick nickname'
|
Yes on non npc server servers you can change stuff by changeing thier chat text. =) Fun fun. just need a system npc and a server string. |
__________________
Rogue Shadow (TCN)(NAT)(Global Development Team)

For development help, contact the patrons of the #graaldt irc channel below, I am usually there.
Click Here to Join IRC Chat Now! -- irc.freenode.net Channel: #graaldt
Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
|
|
|
|
|