
05-22-2002, 05:57 AM
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►Point Man◄
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Join Date: May 2002
Location: The United States of America
Posts: 621
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Further testing suggests that the AP isn't going to work efficiently...
I can't think of anything for Lizardons besides some perks such as healing a heart everytime you slay someone with a certain AP or get some AP drop no matter who you kill, but for Graal Knights for example, should have some sort of handicap going against people with 40 AP and above. Maybe you CAN'T attack someone with 40 AP and above if they are in a good alignment Nation.
Currently, you get booted out of Graal Knights if you accidentally kill a bystander with the sword and other weapons, so that leaves you only PKing people with low AP (in theory; I didn't do that). The lizardon healing thing (already integrated) works, but it's a bit unbalanced. |
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Quote:
Originally Posted by Bell
Once again I flipflopped
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