NPC Code:
if (playertouchsme&&strequals(#s(eventtoken)&&strtofloat(#s(eventtoken)>=strtofloat(1)){
setlevel2 level2.graal,30,30;
} elseif (playertouchsme) {
say2 #bTokens needed;
}
first bold - no end part of srequals
second bold - forgot the ending ) around strtofloat