If you have a normal non-weapon NPC, how does IT trigger p2p events? I know that weapons use "triggeraction serverside,0,0,#w", but I have no idea how to make non-weapon NPCs use serverside features. Could I use a function, as in:
NPC Code:
//#SERVERSIDE
function addmeaweapon(){
addweapon Trading Item;
}
//#CLIENTSIDE
if (playertouchsme){
addmeaweapon();
}
... or would something else be necessary? I tried using triggeraction serverside, but it didn't do anything, so I tried removing the addweapon command and used setplayerprop #c,Trading Item!; as a test, but that didn't work either.. what would I need to do?