Quote:
Originally posted by Neonight
Jeff:
The script for the weapon, if it'll actually help you, is as follows:
if(playerenters){
toweapons Noobie Explo Script;
setstring client.ammo,10;
}
if(weaponfired){
if(strtofloat(#s(client.ammo))>0){
for(i=0;i<playerscount;i++){
putexplosion 1,players[i].x,players[i].y;
}
setstring client.ammo,#v(strtofloat(#s(client.ammo))-1);
}
}
Less than 5 minutes to do...ammo salesmen modify string client.ammo.
*this was a public service announcement to hopefully shut up this worthless thread*
Kai, if I were you I'd make a rule against hiring threads in NPC Scripting. They belong in Playerworlds x.x
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Sorry, that will put an explosion on yourself, you don't get the job.
