
05-14-2002, 10:29 AM
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Over Nine THOUSAND!!!!!!!
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Join Date: Mar 2002
Location: Bandiria
Posts: 5,514
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addtiledef image,levelstart,type;specifys the tiles images for all levels that start with 'levelstart' (0-standard type,1-new order)
addtiledef2 image,levelstart,x,y; replaces parts of the tiles image
i dont under stand how these will turn a npc in to a tile you can use in a level how do i use it
levelstart????? |
__________________
-Donald Shimoda
Level oo.

Forces greater than your self, can be over come.
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