Quote:
Originally posted by Falcor
Hmm this seems a little complex thym. You saying this will perfectly find a path? What if no path exsists. What if the path needs to go backwards before it goes forward. Its eems simple in concept but its almost crazy if you have too many walls.
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What if there were no path!

or what if there was no logical links to het there...
It could be harder then you may think, plus people may set their destination and go afk...:-/