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Old 05-03-2002, 09:09 AM
G_yoshi G_yoshi is offline
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Something's not right...

NPC Code:
//#CLIENTSIDE
if (playerenters || timeout) {
playlooped shore.wav;
timeout = 0.05;
}



On the previous version of Graal, it would loop the file and, of course, change as the player changed position...allowing somewhat for ambient sound...now, everytime it loops with timeout, it plays a new instance of the sound...or at least that is what it does to my sound card and it floods it and slows down game play...Stefan, please fix this
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