
05-10-2001, 11:30 AM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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local. is for client-side scripts
What exactly are you meaning with
'client-side variable' in server-side script?
When a flag is starting with client. then it
is also sent to the client, and the client
can change it too (e.g. in weapons)
All other flags are saved for the current
player, except this. flags (for the npc)
and server. flags (for the server). |
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