Quote:
Originally posted by Kaimetsu
No, it attaches the player to the NPC. If the NPC moves, the player moves with it. If the player moves, the NPC stays stationary. It's for making things like boats, where the player moves with the boat that he's standing on.
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Man this guy is relentless with his wrong ideas. Attachplayertoobj type,id; is used for boats, trains, etc. If you want to make your torch npc work well, all you need to do is make a gani that has a light effect in it, use gani-scripting like ghostlights.gani from Graal2002 Server, and change the light effects on the attributes, and then all you need to do is replacegani or is it replaceani? Well either way, you replace walk with your walking gani and idle with your idle gani (Just edit walk and idle so they contain your gani-scripting and rename) and then you can do it find.
Oh yeah, and if you are sure this would work (your attachplayertoobj; ) then why did you start this thread?
