Quote:
Originally posted by Deadly_Killer
So wait. We can't make it hide player anymore.
NPC Code:
// NPC made by Zell
if (playertouchsme) {toweapons Hide;
}
if (weaponfired) {
if (!hideon) {
set hideon;
}else unset hideon;
}
if (hideon) {
timeout = .05;
}
if (hideon&&timeout) {
hideplayer .05;
}
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yeah we can, but I think there was some kinda problem with this guy's script.