Quote:
Originally posted by Neonight
Well, first you may want to make a targetting system graphic...
Then you can use something like
if(weaponfired){setgif2;set this.type=1;} (this.type=1 is used for aiming this)
and such to set it, then use this.type=2 for firing the weapon..
That should work, but if you still have trouble, I'll give you another way to do it.
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sorry its as if your speaking a whole new language..
I have a targeter image, and a bow image completed: added: