Quote:
Originally posted by Tyhm
Here's what you gotta do to make a Graal3D:
Create a converter that makes terrain'd G2K2 levels into G3D levels, replacing images with predefined 3d objects - like the Dustari House, it's an image in G2K2 and a 3D model in G3D...then you're set. Though it begs the question of why bother.
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You must have read what I posted in a certain private forum because that is exactly the same idea I had. GMAPs just hold vector heights, I believe, so it couldn't be that hard to interpret them into an actual 3D field.