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Hey, if you can pull it off, power to yah. I'm sure not gonna stop you. Remember, I'm the sponsor of Old Classic, The Doomed Concept Playerworld...I was in favor of That Which Cannot Be Named, though not to the extent which I was misquoted as, because it was a similarly flawed concept, and sure enough it collapsed under its own weight. I'm just warning that it's gonna get ugly fast.
Firstly, you are going to spend a minimum of a month on these caves. A couple weeks on the boss, a couple weeks debugging, no matter how fast you tile it.
Secondly, you are going to get so many complaints it will make your eardrums pop.
Reason A - Say Jeff's Adventurers is 1% of Graal's population. 99% didn't get to do the quest, and so waited a month so you could give something to someone else.
Reason B - No matter what, it's gonna get ugly at the prize room. Jeff will get disconnected, or killed, there will be a FFA among the former allies, someone's gonna grab the prize first and not give it back, someone's gonna steal more money than everyone else and YOU will be expected to remedy this, because it's not fair.
Reason C - people don't read signs. They'll go through the entire cave to the now-empty treasure room and riot when they find out the quest had already been compleated, "this iz total BS I waited a month for a nu quest and it's this empty cave shizzit!?!"
Finally, once you see an entire month's work conquered the day it's released (and it will be, if it's physically possible - otherwise you've made something utterly useless, an impossible quest isn't fun for anybody and will invariably be labeled "bugged"), once it's over you're going to want to reopen it. Whether or not your resolve stands remains to be seen.
Yeah, in a perfect world all the bosses would be unique, every adventurer would either get a common prize in a commn quest or a unique prize in a unique quest, no more of this every person on Graal has the same legendary spear and magic helmet...but we don't live in that world. It sucks, but it's easier to make one thing for everyone than one thing per person. |