Quote:
Originally posted by Spanko
Have you checked to see if it's properly passing the this.item string?
That's relatively easily done by just checking the local info on the level the NPC was just placed on.
If that isn't it, I don't know. Though of course replacing setgifpart with setimgpart looks fancier :P
|
Yes I have it is passing the string, message #v(this.item); passes fine...
