Here's an idea to add. How about everyone gets an item. Say, Lord Jeff and his men. they would all get an item. But, the item's value is proportionate to what they did in the quest. Say one of them killed most of the monsters there, and another one kill only a few. Let's call them Joe and Bob. Joe killed a lot, so he gets a fairly rare item, such as a better swrod or something. Bob, on the other hand, didn't do much, so maybe he gets a treasure chest with 1og in it. He could also keep the chest though, to add a bit of gameplay, and be able to carry more stuff with him. (If they add a system like that).
