Thread: Tiles script
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Old 03-29-2002, 10:47 PM
neomaximus2k neomaximus2k is offline
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Quote:
Originally posted by screen_name
NPC Code:

if (playerenters) {
message #v(tiles[x,y]);
}



i believe the grass tile is 511
I dont actually need that tile, it was an example, i need to know how to work them out
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