Thread
:
Tiles...
View Single Post
#
9
03-27-2002, 10:12 AM
nyghtGT
Banned
Join Date: Jun 2001
Posts: 3,993
Quote:
Originally posted by screen_name
put the tile on 0,0 and then do this
if (playerenters) {
say2 #v(tiles[0,0]);
}
:P
yea i'd get the decimal value then change it to Hex and now it works ...
nyghtGT
View Public Profile
View GraalOnline Profile
Find all posts by nyghtGT