Thread: if i say
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Old 03-18-2002, 11:47 AM
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Re: Re: if i say

Quote:
Originally posted by haunter


NPC Code:
 
If (playersays(artic banana) {playerx=(x); playery=(y);}



Or

NPC Code:
 
If (playerchats && strequals(#c,artic banana) {playerx=(x); playery=(y);}




Take out the "(y)"s and replace them with the y co-ordinate you want to warp to, and do the same for the "(x)"s except for your x co-ordinate
missing the end ) in the if statements
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