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Old 03-18-2002, 04:15 AM
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Re: well

Quote:
Originally posted by mikepg
I thought of just adding

NPC Code:

if (playerenters) {
if (isonmap || level.pkallowed=0) {
noplayerkilling;
}
}



To a systems NPC, and that would take control all pking to some extent.
lol

im using a system similar to that one for my battle system
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