Ok...I did that but now it doesn't go down
NPC Code:
}
if(playertouchsme){
this.t = 0;
this.bombs = 0;
this.arrows = 0;
this.hearts = 0;
say2 A to cancel and S to buy;
}
if (keydown(3)&&playerendsreading&&this.t==0) {
this.bombs = this.bombs+5;
say2 >Bombs #v(this.bombs) #b
Arrows #v(this.arrows) #b
Hearts #v(this.hearts);
}
if (keydown(2)&&playerendsreading&&this.t==0){
say2 >Bombs #v(this.bombs) #b
Arrows #v(this.arrows) #b
Hearts #v(this.hearts);
sleep .5;
this.t = 1;
}
if(keydown(2)&&playerendsreading&&this.t==1) {
say2 Bombs #v(this.bombs) #b
>Arrows #v(this.arrows) #b
Hearts #v(this.hearts);
sleep .5;
this.t = 2;
}
if(keydown(2)&&playerendsreading&&this.t==2) {
say2 Bombs #v(this.bombs) #b
Arrows #v(this.arrows) #b
>Hearts #v(this.hearts);
sleep .5;
this.t = 0;
}
if(keydown(5)&&playerendsreading){
say2 Have a nice day!;
this.t = 0;
}