Quote:
Originally posted by ownerofbabylon
then u have to hold a and run at it.
Kai, i didnt ever understand the way you explained =/ sorry
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like maybe you could draw a litte box around the NPC itself, then have it so:
NPC Code:
NPC Code:
if (created) {
timeout=0.5;
}
if (timeout) {
if (playerx in {#,#} && playery in {#,#,#} && keydown(6)) {
message li3k, omG! k?;
} else {
message li3k !omG, k?;
timeout=0.5;
}
}
i have no honest idea if that would work but give it a shot ...