Quote:
Originally posted by Faheria_GP2
well, actually, you just have to keep a few things in mind when working with npcserver
- minimum sleep/timeout is now 0.1
- many graphical things are best done clientside
- the less a timeout has to run, the less the whole server lags
- making sure to reference a player-index inside the "timeout" event (as in doing players[index].x instead of playerx, but you probably should do this anyways)
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whouldn't u just use with (getplayer(account))??