Quote:
Originally posted by Kaimetsu
If you check by 0.1 then it's just stupid anyway. I've made a system that replicates it just fine.
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True you can test it easy, its not hard, but you know the people are (me included), if it takes less to do it, why can't we have it, I think that non-p2p should have it, but since we don't all we can do is hope maybe Stefan will take note of this annd make it non-p2p. Untill than all we have is onwall() so use the one that the TDK guy posted.

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