Quote:
Originally posted by Spectre1337
Hi, I was wondering how I would make some neat NPC weapons that arent just some stupid putexplosions but better.. I am trying to make like Summon NPCs.. There would be one called 'Fire' and one called 'Fire 2', the 'Fire' npc would put a little bit of fire and use 10 MP and the 'Fire 2' NPC would use 15 and cause more damage.. And there would be the big NPCs that would use 50 MP, like on Final Fantasy games how the summons use a butt-load of MP and the little ones use low ammounts.. Who thinks they can help me with this? I can make the images if needed..
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If you know how to work with vecx and vecy you can make just about anything
I have 4 basic level Magic NPCs...Fireshot, IceBlast, Quake, and Aero Blast.
They are all line attacks (ie go in a straight line until collision) so you have to aim well. Hehe, Quake actually causes the screen to jitter when it hits something

They all do damage through triggeraction so something like Fireshot will slowly burn the player for a short amount of time
