
02-06-2002, 11:56 AM
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Banned
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Join Date: Oct 2001
Posts: 1,177
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when the player is up, y is decreasing so vecy = -1, and x is staying the same so vecx = 0
when the player is right, y is staying the same so vecy = 0, and x is increasing so vecx = 1
and so on... |
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