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Old 02-03-2002, 05:28 AM
nyghtGT nyghtGT is offline
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Re: Dodgeball Script

Quote:
Originally posted by Link188
This is what i've come up with so far...
I wanna make it so that you throw the ball AT THE OTHER TEAM and if it hits them, they get warped to the "out box". I want to have guilds like Red Tem & Blue Team. If it hits nobody, then the ball just stops. Also, i want the ball to go farther then regular...

if (created) {
canbecarried;
}
if (playertouchsme) {
}
if (thrown) {
setstring thrown,#g;
sleep2;
setstring thrown,;
}
if (playertouchsme&&!strequals(thrown,#g)) {
setlevel2 2,2,2;
}
Well you've got a good but to go.

I suggest using testing playerx's and playery's to check
it and have it go the direction you throw, also make sure
you have it where when thrown it has to stay with 64
(x and y).
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