Quote:
Originally posted by Kadar
if (playertouchsme&&playerdir==0){
setlevel level.nw;
}
???
|
if u do this
you have a door that has
if (playerchats&&strequals(#c,enter)) {
setlevel bla.graal,30,30;
}
ok?
now u warp into bla.graal fine..
then if u walk back to the level u were in .. it warps u back to bla.graal as if u are still chatting or still touching it