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Originally posted by konidias
Yeah but the path is just an example.. it can be scripted to not have so many big and small rocks.. the scripts are in the levels/npcs/ folder
I think it's great.. now you can just draw your trees and paths and swamps and cliffs and...
I think it's very cool.. it's still gonna take good LATs to make nice looking levels.. just because this thing does all the tile work doesn't mean you can just scribble all over the level and be a pro.
I can't see how you're angry with this.. it makes things so much easier.. being a pro doesn't involve having to tile things one by one.. it isn't even about using millions of different tiles.. it's about design.
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If the cursor worked with unmapped and inside levels, I wouldn't mind using it.
You're right. It's going to save ALOT of time if you know how to use it. ;D