NPC Code: if (playertouchsme) { disabledefmovement; attachplayertoobj 0,npcs[0].id; for (i=y; i<desiredy; i++) { y+=whateveramount; } } if (y==desiredamount) { detachplayerl } }
if (playertouchsme) { disabledefmovement; attachplayertoobj 0,npcs[0].id; for (i=y; i<desiredy; i++) { y+=whateveramount; } } if (y==desiredamount) { detachplayerl } }