Quote:
Originally posted by grim_squeaker_x
They're, however, very useful in certain cases. Like if you make a sign which only should display once, you use a flag, since those are stored with the player and not with the NPC. Plus flags are kept even after the player logs out if you use them in weapons.
Although I have to say that I, personally, prefer using the new string arrays.
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Yeah, flags do make some things like that easier. Less typing in some cases. I use them in a couple levels so that if the player has already chosen something there, they can't enter again. There's so many choices it's just easier to set a flag than check for each string or variable.
I haven't used the string arrays much yet. I should probably go experiment with them sometime soon.